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Below are a few items describing software, tools, and techniques used on Rustcycle projects.
Clock Jitter Measurements - Comparison of clock signals from MOTU, RME, and Apogee A/D converters.
"Aesthetic Emergence in Synesthetic Sculptures" - MS Computer Science Thesis (2007) - Use of genetic algorithms to construct virtual sculptures based on elements within music.
"Complexity in Music" - GECCO 2006 - Experiments with evolved cellular automata rules to create harmony in music.
Freq Domain Composition - Daisho Album - Early use of spectral analysis for music composition.
"Music as an Input Device" - IEEE VR 2004 - A brief description of using music characterization to drive animation.
Game Audio Experiments - UCCS 2004 - Using music for sonification of team performance in a computer game.
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